In general sense, multimedia is just two or more media. Nevertheless, when most people refer to multimedia, they generally mean the combination of two or more continuous media, that is, media that have to be played during some well-defined time interval, usually with some user interaction. In practice, the two media re normally audio and video, that is, sound plus moving pictures.
AUDIO – An audio (sound) wave is a one-dimensional acoustic (pressure) wave. When an acoustic wave enters the ear, the eardrum vibrates, causing the tiny bones of the inner ear to vibrate along with it, sending nerve pulses to the brain. These pulses are perceived as sound by the listener.
VIDEO – The human eye has the property that when an image is flashed on the retina, it is retained for some number of milliseconds before decaying. If a sequence of images is flashed at 50 or more images/sec, the eye does not notice that it is looking at discrete images. All video systems exploit this principle to produce moving pictures.
AUDIO – An audio (sound) wave is a one-dimensional acoustic (pressure) wave. When an acoustic wave enters the ear, the eardrum vibrates, causing the tiny bones of the inner ear to vibrate along with it, sending nerve pulses to the brain. These pulses are perceived as sound by the listener.
VIDEO – The human eye has the property that when an image is flashed on the retina, it is retained for some number of milliseconds before decaying. If a sequence of images is flashed at 50 or more images/sec, the eye does not notice that it is looking at discrete images. All video systems exploit this principle to produce moving pictures.
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